<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>The Session Zero Toolkit Devlog - itch.io</title><link>https://bagquest.itch.io/the-session-zero-toolkit</link><description>14 printable session zero worksheets &amp; checklists for any TTRPG — safety tools, GM prep, campaign health checks.</description><item><guid>https://bagquest.itch.io/the-session-zero-toolkit/devlog/1576121/the-session-zero-toolkit-is-out-14-worksheets-for-campaigns-that-actually-last</guid><title>The Session Zero Toolkit is out — 14 worksheets for campaigns that actually last</title><link>https://bagquest.itch.io/the-session-zero-toolkit/devlog/1576121/the-session-zero-toolkit-is-out-14-worksheets-for-campaigns-that-actually-last</link><pubDate>Mon, 06 Jul 2026 07:56:48 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzIwOTUzLnBuZw==/400x224%23c/UWSi6A.png"/><p>Here&#039;s an uncomfortable stat from every table I&#039;ve ever heard of: most campaigns don&#039;t end. They just... stop. A rescheduled session becomes two, the group chat goes quiet, and six months later someon...</p>]]></description></item></channel></rss>